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Diagon Ico Review

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Diagon is a global eSports ecosystem for competitive gaming with three exclusive & innovative features: DiaArena, DiaBet and DiaExchange for everything related to eSports; DiaArena will enable users from all around the globe to contest in different eSports tournaments; DiaBet for lovers of eSports, who would use Diagon Coin to stake at eSports tournaments ongoing across the globe; DiaExchange for collecting and trading digital collectible cards and sending Diagon Gift Cards.

Diagon Coin will be the sole virtual currency that will be used to perform every form of transaction in our innovative eSports ecosystem. With Diagon Coin, users will be able to perform all transactions in our innovative eSports ecosystem, which includes: competitive gaming, staking, trading and making virtual and real purchases. Diagon Coin will offer its contributors a unique edge with its value to trade against other cryptos.

Many projects have failed investors and contributors. The Diagon Team is different as we are working hard in launching a stunning innovative eSports ecosystem, uniquely and differently.

We are currently incorporated in Cyprus. Your contribution to the Diagon project will experience a guaranteed growth over time. The Diagon team is working and will continue to work immensely on Diagon’s innovative eSports ecosystem to give the Diagon Coin more value over time. Do not miss out on being a part of our stunning innovative eSports ecosystem.

Essential Information

Ico Time
Token Name diagon
Token Symbol DGN
Whitepaper View Whitepaper
Website Link https://www.diagon.io
0.2 USD
Soft Cap
1,000,000 USD
Hard Cap
4,500,000 USD
Whitelist/KYC Whitelist
Country Cyprus
Restricted Country USA, China

More About diagon:

Diagon is a global eSports ecosystem for competitive gaming with three exclusive and innovative features: DiaArena, DiaBet and DiaExchange for everything related to eSports. Diagon will enable people from all around the globe to contest in one versus one and group versus group eSports matches online and oine for dierent eSports tournaments.
Diagon is building an eSports ecosystem that will run through Africa, Asia,American, Europe and Australia for all eSports professionals and enthusiasts, thus creating an enabling environment to be embarced by all eSport professionals, enthusiasts and all users onboarding our eSports ecosystem.
Diagon’s innovations will allow skill-based eSports competition and tournaments to take place independent of middlemen, such as financial institutions or casinos.
The cryptocurrency Ethereum allows for the creation of smart contracts that run business logic autonomously on the Ethereum blockchain.
Smart Contracts can be used for fast, secure and reliable processing of results and rewards from competitive eSports match plays. Unlike existing platforms (which are both skill and game of chance based), Diagon’s transactions will be publicly verifiable, viewable, resistant to counterfeit, and not subject to the risk of institutional processing.
We have a clear vision and a defined plan to leverage our market position to introduce the de-facto cryptocurrency to power the entire ecosystem and to
increase more engagements and penetration of eSports.
Payouts will be rewarded to the winner based on player reports and Witness checks. This significantly reduces the risk of fraudulent reporting that is rampant on similar platforms.


The eSports industry has seen tremendous growth over the years, both in terms of viewership and revenue. The increasing viewership is what mainly contributed to the revenue growth – and it’s not just because those viewers are generating revenue. Brands, seeing the potential of reaching a large and engaged audience, are investing in eSports marketing both directly and indirectly. That’s what has mainly contributed to the rapid revenue growth in the industry.
Global eSports market generated $748M in revenue in 2015 and is expected to grow to $1.7B by 2021. North America and Europe comprise 52% of the market as they continue to invest in the space rapidly. U.S. media conglomerates such as Disney, Comcast, and AT&T are already looking into content rights for eSports. As these companies seem to entice younger consumers, they will become even more active in the scene. We expect these companies to feature not only eSports on their linear media platforms (as seen with the Overwatch League on Disney XD) but also on non-linear live streaming platforms; such as Disney’s upcoming streaming service.
Since 2016, there has been a significant increase in eSports viewers – both occasional viewers and enthusiasts, i.e. viewers who watch it regularly. Between 2016 and 2017, there was a 19.3% increase year over year. In 2017, there were 192 million casual viewers and 143 million enthusiasts, making the total audience 335 million.
In 2018, the year-over-year growth rate had slightly dropped at 13.8% although that’s still a sizeable increase. In 2018, there were 215 million occasional viewers and 165 million enthusiasts. So, the total audience size grew to 380 million.

By 2021, Newzoo predicts that the annual growth rate will be approximately 14%. They also predict that the number of casual viewers will grow to 307 million. And that there will be 250 million eSports enthusiasts, making the total audience 557 million.
The Diagon eSports ecosystem will provide an environment for gamers to compete without any problems and also provide enabling environment for penetration of individuals (gamers) of interests into eSports and also eSports
The global eSports market is growing prodigiously, by 2019 ending, the eSports market has generated over $1B in global revenue, up to 27 percent of 2018 ballooning revenues from advertising, sponsorship and media rights to competitive video gaming and the total audience – comprised of both enthusiasts and occasional viewers. Based on these figures, a market capture of merely 0.5% would produce at least an estimated $100,000,000 in platform volume for Diagon by 2025, just from competitive matchmaking through DiaArena and eSports bets through DiaBet.


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